Cities: VR Trailer | Meta Quest - squidgame.quest

Cities: VR Trailer | Meta Quest

Meta Quest
Views: 24659
Like: 353
Be the mayor in Cities: VR, the ultimate VR city-building and management simulator. Design neighborhoods, construct buildings, direct the flow of traffic – all while you handle economics, emergency services, and more. Step inside this VR adaptation of the leading city-builder, Cities: Skylines.

Cities: VR is coming April 28 to Quest 2. Pre-order Now & get a 10% discount:

BUILD AND MANAGE YOUR IDEAL CITY
Control every aspect of city planning, from construction to utility planning, and provide healthcare, education, and more to your population.

AN IMMERSIVE & SCENIC SIMULATOR
Cities: VR allows for an unparalleled level of presence, immersion and hands-on gameplay. See your skyline rise from an expansive bird’s eye view, or watch your city come alive from the streets.

THE DEFINITIVE CITY-BUILDING VR GAME
Cities: VR is both a great entry-point to the franchise and a compelling new experience for Cities: Skylines veterans. Precise and tactile feedback and a palette of tools at your fingertips makes for an easy-to-use control system.

50 Comments

  1. Why is this graphic soo garbage looking. Is oculus that bad that it can't handle this game ??

  2. I finally saw this – it looks lame

  3. I'm gonna be honest, when a friend told me cities skyline was coming to vr, i thought it was stupid, and now i still think its stupid

  4. Can I ban people from my city based on race or ethnicity or religion?

  5. I am not bashing the game but I will let you know do not overestimate what you think the game has. It's literally like when City skylines first came out and had all of the basic amenities and parks and buildings. You have one square you can't buy additional zones, you don't have unique buildings or special DLC type items, you can't rename streets, you can't have the little zoned off areas you can specialize as Leisure and Commercial, you don't even get taxis & airports. It's not really a "first person view" in the game… you just Glide around at street level through buildings and stuff.

    Overall, if I was new to VR & I paid the $27 I would be upset, but from my experiences I think that they will continue to update the game and eventually add things from the city skylines console version that we loved

  6. Ok, I SEE YOU! 👀❤️👀❤️ IM IN LOVE WITH THE CONCEPT!!! Who needs a passport when you can travel digitally?

  7. reeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee

    First btw

  8. I like the Meta Quest ads better than the Facebook ads

  9. Tbh this is the last game I expected to be in VR. Cities Skylines is all about planning, building, perfecting systems and logic, I can't imagine spending even 2 hours in VR doing this

  10. The graphics could've been so much better if they released it on pc…

  11. Although the graphics are a bit underwhelming, that is to be expected from a quest release. I still think this game will be a ton of fun to play!

  12. Hope one day they make Cities Skylines 2 and this time make sure it can actually utilize the whole CPU…

  13. I think I want to play a city planning / management game in VR about as much as I want to play Starcraft on the N64…

  14. Sadly they are deleting comments to anyone saying negative things about this. Sums it up.

  15. Very disappointing a game like this is stuck with the Quest's processing power. Having many buildings and infastructure onscreen is going to take a lot of power, and explains the relatively poor graphics. Unfortunate another developer went the exclusive route.

  16. This music tho…..

    I said oooooh I'm blinded by the lights

  17. This isn't a VR game, this is a game ported to VR. It wasn't designed with VR in mind at all. Immersive? Scenic? It's neither of those things. It's the same top-down city builder as it was before.

  18. As someone with problems with performance on modern hardware and 32 gigs of ram, this game is gonna run terribly on an glorified android phone with 6 gigs of ram.. There's gonna be some crazy restrictions like only one tile or limited population to get around the hardware limitations, probably why pre-orders are discounted and there's no gameplay in the video. (edit: Confirmed that there's only ONE TILE from a dev AMA)

    Also the art direction sucks. They just turned everything into a LOD model, made everything lit and removed post processing and shading. I hate it. I'm genuinely shocked by how horrible it looks and I gasped the first time I saw it. Guys, you could've done so much better but for $30 this is just lazy.

    p.s at 0:28 you can see the harbor has no concrete under it like in game, it's just floating.

  19. so this is bacically a simcity remake but for vr

  20. People are disappointed with this, and i see why. Its just the normal game but vr, and with worse graphics. If they wanted to make it for vr they could've at least added new things that are vr exclusive, like a mode where you are the scale of a normal person and you can wander around the city of your own creation in full scale.

  21. Is it just me or does anyone else get some "Blinding Lights" vibes when listening to the music track. I constantly feel like someone's gonna start singing "The city's cold and empty", which is pretty ironic.

  22. It irritates me how the music used sounds so much like blinding lights but also not, it’s driving me insane

  23. Please make this PCVR then Quest second, these graphics are a huge downgrade frm Cities Skyline.

  24. Ooooooo, I'm gonna build a city to perfection and then start sabotaging it in little spots here and there and then sit back and watch it and not do anything about it..sounds familiar..I can see how this would be fun to be a Biden

  25. Жалко что русским недоступно ;c

  26. Even though I like it's on quest, a pcvr release would make it a lot better

  27. Maybe now they'll fix cars only using the exit lane on a 3 lane highway

  28. Reminds me of simcity 2013 but less charm..

  29. I’ve played this game on my switch it’s really fun

Leave a Reply

Your email address will not be published.